
Meta Quest 3 VR apps
Built with WebXR, so it opens from a link in the headset’s browser with nothing to install.
No PC and no cables, so the headset can go to a sales suite, a training room or an exhibition stand.

// Game & VR
A brochure gets skimmed and a video gets half-watched. Put someone inside a headset and they remember it, which is why VR and 3D sell property, train staff and launch brands so well.
A playable pilot before the full build
Runs on the devices your audience already owns
Our VR office and games, online to try
// What we build
Every one of these is something you can hand to a customer, a buyer or a new hire and watch them react.

Built with WebXR, so it opens from a link in the headset’s browser with nothing to install.
No PC and no cables, so the headset can go to a sales suite, a training room or an exhibition stand.

Casual games for iOS and Android, designed to keep players coming back.
We design the loop first, the thing that makes someone play one more round, and build the art and levels around it.

Walkthroughs of homes, offices and showrooms that buyers can explore on a headset or in their browser, from anywhere.
Buyers walk through a flat before it is built, switch finishes, and see the view from the balcony, from wherever they are.

Product configurators and 3D showcases with Three.js. No app download needed.
It loads inside your existing website, so a customer turns a product around or walks a room without installing anything.

VR and 3D activations for launches, exhibitions and events that people queue up to try.
A stand people queue for at an exhibition, or a launch moment they talk about afterwards, built for one day and reusable after it.
// Try it
Talking about VR is a poor substitute for putting it on. Both of these run in a browser today, built by the people who would build yours.
Ali, our AI guide, introduces Vuelance with slides on the office screen and draws our process on the whiteboard as he explains it. Walk in on a laptop, phone or Quest.
Open vr.vuelance.comOddvexel is the studio we run for our own games. Everything plays in the browser, with no download, no account and no ads.
Open oddvexel.com// How it runs
Three stages, each ending with something you can try, and the pilot comes first.
The audience, the device and the one moment it is built around, agreed on paper.
You get a storyboard and a quote for the pilot.
A rough version on the real headset, phone or browser, to try before the details are built.
You get something to put in people’s hands.
Art, sound and interaction finished, tested on the devices, then put online where you need it.
You get the finished experience, its source files and support after launch.
// Start here
For property, training and brand launches: try the idea in VR or 3D before the full build.
2–3weeks
Rough on purpose and running on the real device, so the decision about the full build is made with something in your hands.
Week 1
The concept and storyboard agreed, with a fixed quote for the pilot.
Weeks 2–3
Your demo running on the real headset, phone or browser.
The audience, the device and the one moment it is built around, on paper before anything is modelled.
Rough on purpose, running on the real device, so the decision is made with the thing in your hands.
What the finished version costs and how long it takes, written down before you commit to it.
// Questions
Not always. For events, training rooms and sales suites we set the headsets up for you. When your audience will not have one, 3D on the web gives a similar feel on any phone or laptop.
Yes. It is a web address, so it can sit behind a login or be shared only with the people who need it, which suits training and events where it is not meant for the public.
It should not. We optimise models and textures for the web and load the 3D only when someone opens it, so the rest of the page stays fast.
Yes, and we would rather you did. Our VR office at vr.vuelance.com runs in any browser or on a Quest, and the games at oddvexel.com play free with no download. Both were built by the same team that would build yours.